WWA - Rule Book Archives

WWA Rule Book

 

The WWA Rule Book - Pages 1 through 16

9
Page 9


E. Falls:

The number falls will be determined by the event organizer. The standard for WWA will be set at 4 falls maximum.
F. Judging:

1. Each contestant shall be judged on one complete, individual run against the other riders in that heat. There are no predetermined points for any tricks. The judging of this routine begins when the rider hits the first obstacle and ends when the rider:

a) Exits the course after the second pass
b) Completes the final double up
c) Has either a second wake or obstacle fall
d) Falls after the three quarters buoy if in use
2. Note: For all other judging questions and concerns please revert to the overall WWA judging section XVII, B.

XIV. Wake Skate:

A. Overview:

1. Riders use a board in the manner of wakeboarding, but without bindings, toe straps or other devices that would attach the board to the rider. A “wake skate” may be any specifically designed wake skate or a wakeboard with traction surface, ridden with or without shoes that are not attached to the board in any way.

2. Riders will perform a subjectively judged timed run, where the boat will run passes within a set course (see XV, B). Within this boat pattern, riders may be given double ups at the end of each pass in the direction of their choice. There should be no limit to the number of falls allowed.

3. Contestants may perform any number of tricks they choose in any order they wish within the time allotted, starting from the moment they leave the starting dock. Riders will be judged on the difficulty and proficiency of the moves executed, how big they are going, variety of tricks performed, technical difficulty, and the creativity and fluidity of the run.
B. The Course:

The course layout shall be appropriate to the space available, but a straight line of between approximately 1200' and 1500' (360m to 460m) long is recommended. The course should be marked at either end of the lake by boat course buoys. The course layout is at the event organizers discretion, although obstacles that are directional (kickers, ramps) should be placed in the course to allow all riders to hit one from the toe-side edge and one on the heel-side edge. Safety should be the determining factor in course layout.

C. The Run:

1. The rider will leave the starting dock and immediately begin their run and the clock. At the end of each pass, the boat will turn immediately after passing the end course buoy, either to set up for a double up, or to turn around and begin the next pass. Competitors may decide to wave off any double up with no penalty. Riders will be judged on the overall run within the time allotted, including the turn around after each pass. Judging will stop at the completion of time. Riders must be ready for the boat to turn immediately after the second course buoy. No re-rides will be awarded for the boat turning during a trick at the ends of the course.

2. The rider will continue their run after any falls from the place they fell. The number of falls allowed per rider is at the discretion of the event organizer, an unlimited number of falls is recommended. The time taken to pick up a rider after a fall is included in the rider’s time. If a rider falls within 30 seconds of time remaining, this will complete their run immediately.

3. It is up to the Event Organizer to determine the time limit per run. 4 to 5 minutes is standard.